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<blockquote data-quote="PHATsakk43" data-source="post: 9664618" data-attributes="member: 7041071"><p>Accurate recap, especially as it relates to Brozer and the BrOSR more broadly. My intent of that statement was that it really feels that Jeffro Jackson attributes much to Mr. Wesely. I also get the feeling that Mr. Jackson has also self-appointed himself as the arbiter of BrOSR. Thus, as the most public and vocal BrOSR'er this seems to likewise elevate Mr. Wesely's role in all of this. Especially if we accept that Brozer is the play guidelines that distinguish BrOSR play from other RPG playstyles. Which is what the bulk of Brozer states.</p><p></p><p>I'll also add that I've spent a fair bit of time reading through <a href="https://jeffro.wordpress.com/" target="_blank">Mr. Jackson's WordPress</a> which provides a lot more context to what we see in Brozer. If I were to make a real-world analogy, Brozer is to Mr. Jackson's blog is what <em>The Communist Manifesto</em> is to <em>Das Kapital. </em>It isn't a perfect analogy, but it is pretty close. Basically, to really understand Brozer you have to wade into Mr. Jackson's blog.</p><p></p><p>If anyone is interested, and I'll caveat this by saying there is much darker undertone in Mr. Jackson's blog than Brozer, Mr. Jackson provides a fairly straightforward pathway that describes his personal thinking and what, I believe, ultimately led to the development of Brozer <a href="https://jeffro.wordpress.com/2024/06/14/why-rpgs-are-fake-broken-and-dumb/" target="_blank">here</a>. One of the things you'll notice is that Mr. Jackson actually goes in a bit of different direction from this "is he or isn't he the Father of TTRPGs" regarding the legacy of Mr. Wesely. Mr. Jackson clearly states that <a href="https://jeffro.wordpress.com/2024/05/15/braunstein-was-the-first-braunstein/" target="_blank">Braunsteins are not RPGs but a separate category of game</a>. D&D at least until sometime after the 1E DMG was released, is, according to Mr. Jackson, a conflict resolution system for Braunstein style play and was never intended to be ran in the cooperative sense and that all of this is fully self-evident when you read OD&D and 1E products. Mr. Jackson even finds that Mr. Gygax himself was stating this, albeit in the <a href="https://jeffro.wordpress.com/2024/05/31/gygax-took-braunstein-play-as-axiomatic-in-1979/" target="_blank">1st Edition of Boot Hill</a> as opposed to the flagship product where this was supposedly expected. <a href="https://jeffro.wordpress.com/2024/05/16/tunnels-trolls-is-the-first-rpg/" target="_blank">Tunnels & Trolls is actually the "first TTRPG"</a> in this narrative of gaming history and that this play style was then misapplied to the rest of the market, particularly D&D.</p><p></p><p>Part of all of this is to delve into the BrOSR mindset and attempt to actually analyze what they are saying and why, which going back through this post to the beginning felt like it was more of an attempt to describe those who are part of this play faction rather than the play that defines it separately from the rest of hobby gaming, which I'd lump wargaming, TTRPGs, and certain forms of board games, particularly Diplomacy into.</p><p></p><p>Getting back to why the interview gave me pause is because that it definitely challenges some of the BrOSR internal narrative, or at least Mr. Jacksons version, which is so very crucial to the understanding of the BrOSR more broadly, at least in my opinion after looking into this group. There is such a throughline contrary to the received wisdom most have towards TTRPGs in the BrOSR; it is this throughline that is the defining theme.</p></blockquote><p></p>
[QUOTE="PHATsakk43, post: 9664618, member: 7041071"] Accurate recap, especially as it relates to Brozer and the BrOSR more broadly. My intent of that statement was that it really feels that Jeffro Jackson attributes much to Mr. Wesely. I also get the feeling that Mr. Jackson has also self-appointed himself as the arbiter of BrOSR. Thus, as the most public and vocal BrOSR'er this seems to likewise elevate Mr. Wesely's role in all of this. Especially if we accept that Brozer is the play guidelines that distinguish BrOSR play from other RPG playstyles. Which is what the bulk of Brozer states. I'll also add that I've spent a fair bit of time reading through [URL='https://jeffro.wordpress.com/']Mr. Jackson's WordPress[/URL] which provides a lot more context to what we see in Brozer. If I were to make a real-world analogy, Brozer is to Mr. Jackson's blog is what [I]The Communist Manifesto[/I] is to [I]Das Kapital. [/I]It isn't a perfect analogy, but it is pretty close. Basically, to really understand Brozer you have to wade into Mr. Jackson's blog. If anyone is interested, and I'll caveat this by saying there is much darker undertone in Mr. Jackson's blog than Brozer, Mr. Jackson provides a fairly straightforward pathway that describes his personal thinking and what, I believe, ultimately led to the development of Brozer [URL='https://jeffro.wordpress.com/2024/06/14/why-rpgs-are-fake-broken-and-dumb/']here[/URL]. One of the things you'll notice is that Mr. Jackson actually goes in a bit of different direction from this "is he or isn't he the Father of TTRPGs" regarding the legacy of Mr. Wesely. Mr. Jackson clearly states that [URL='https://jeffro.wordpress.com/2024/05/15/braunstein-was-the-first-braunstein/']Braunsteins are not RPGs but a separate category of game[/URL]. D&D at least until sometime after the 1E DMG was released, is, according to Mr. Jackson, a conflict resolution system for Braunstein style play and was never intended to be ran in the cooperative sense and that all of this is fully self-evident when you read OD&D and 1E products. Mr. Jackson even finds that Mr. Gygax himself was stating this, albeit in the [URL='https://jeffro.wordpress.com/2024/05/31/gygax-took-braunstein-play-as-axiomatic-in-1979/']1st Edition of Boot Hill[/URL] as opposed to the flagship product where this was supposedly expected. [URL='https://jeffro.wordpress.com/2024/05/16/tunnels-trolls-is-the-first-rpg/']Tunnels & Trolls is actually the "first TTRPG"[/URL] in this narrative of gaming history and that this play style was then misapplied to the rest of the market, particularly D&D. Part of all of this is to delve into the BrOSR mindset and attempt to actually analyze what they are saying and why, which going back through this post to the beginning felt like it was more of an attempt to describe those who are part of this play faction rather than the play that defines it separately from the rest of hobby gaming, which I'd lump wargaming, TTRPGs, and certain forms of board games, particularly Diplomacy into. Getting back to why the interview gave me pause is because that it definitely challenges some of the BrOSR internal narrative, or at least Mr. Jacksons version, which is so very crucial to the understanding of the BrOSR more broadly, at least in my opinion after looking into this group. There is such a throughline contrary to the received wisdom most have towards TTRPGs in the BrOSR; it is this throughline that is the defining theme. [/QUOTE]
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